While little is known of the plot, the player will play as Ezio Auditore di Firenze, a Italian noble-turned-assassin whose family has been killed by rival clans. His mission will be to destroy those responsible for his families death, in the spirit of Altair (player character) in the first game, who is his ancestor. He will explore more cities then in the first game (Rome, Venice, and Florance have been confirmed), and will somehow interact with a artifact that a modern group is searching for.
The sequel should feature some new gameplay as well. Ezio can hide underwater, as long as he can hold his breath, which shuld work great in Venice. The one button combat of the original has been updated to allow the player to use enemy weapons. Also, more weapon variety will be present, with spears, knives, and maces (as well as others) usable in combat. Also, Ezio cannot automatically heal all wounds, as he will have to visit one of many street docters for serious injuries. Ezio will also be able to hide in more objects, and in any crowd. There are rumors of masks that Ezio can disgise himself with.
The side missions have been expanded, with sixteen total mission types. A day and night cycle has been added to the game as well.
Leanardo Da Vinci will feature in the game as well, as it is in 15th century Italy, and will supply the player a new hidden blade. There are also rumored glider wings that are hidden in Ezio's cloak.. The game also has a notority system, which causes guards to recognize you, unless you lower your notority.Several videos featuring Da Vinci's scolls have been released, as well as a demo cover for the game. A few screenshots are available.
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